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This week’s post is “Ring King” from the NES. I played this one a bit, but I did NOT play this one as much as I played Mike Tyson’s Punch Out (Ring King didn’t even come close). This one was especially difficult for me, because of the issues with anatomy. In addition I am finding that for some pieces, there is a discrepancy between the initial sketch (which I am pretty happy with) and the final execution. For example, you will note that the width of the character between the sketch and the final piece are dramatically different. This is because between the two, the tricky part is making the painting look convincing, while keeping the energy and dynamic action in the final painting. It’s tricky. So much so, that I had to start this one over at least 3 times. In the end though I like it, and it’s going to go in the book. After this one, I just have one more left to do, “Legend of Kage”, and then i’ll be done. Then it’s on to the cover, and the surrounding promotional materials.
p.s.
I love the fact that the game is tested and proven by Ray Leonard Jr.! What?!?!!?!?


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Filed under mauricemurdock 80's nintendo 8-bit ringking